diff --git a/README.md b/README.md
index d926813b98f861c4084df748019261353fe67f57..8951e347cefc88c4ce86977355dbf732c67b129a 100644
--- a/README.md
+++ b/README.md
@@ -10,7 +10,7 @@ To understand how to use this starter kit, follow the tutorial at [https://worka
 * **tilesets** : All tilesets
 * **public** : Static files
 * **src** : All TypeScript/Javascript scripts
-* **map.json** : Map file
+* **map.(json/tmj)** : Map file
 * **map.png** : Image displayed on README.md and on the map infos in-game
 
 If you want to use more than one map file, just add the new map file in the root folder, your tilesets in the assets folder and a new script if you need it in the src folder (it will be automaticaly optimized in production).
diff --git a/package.json b/package.json
index 6342ec1d90ca693e11a9ca93128c9777bb4594c9..6c9ea8c256c74d98405f96933842a11bdc6ac41d 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
 {
   "name": "workadventure-map-starter-kit",
-  "version": "3.1.3",
+  "version": "3.1.4",
   "license": "MIT",
   "scripts": {
     "dev": "vite",
@@ -12,10 +12,10 @@
     "@types/node": "^17.0.36",
     "typescript": "^4.5.4",
     "vite": "^2.9.13",
-    "wa-map-optimizer-vite": "^1.1.3"
+    "wa-map-optimizer-vite": "^1.1.5"
   },
   "dependencies": {
-    "@workadventure/iframe-api-typings": "^1.12.1",
+    "@workadventure/iframe-api-typings": "^1.12.4",
     "@workadventure/scripting-api-extra": "^1.3.3"
   }
 }