diff --git a/README.md b/README.md index d926813b98f861c4084df748019261353fe67f57..8951e347cefc88c4ce86977355dbf732c67b129a 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ To understand how to use this starter kit, follow the tutorial at [https://worka * **tilesets** : All tilesets * **public** : Static files * **src** : All TypeScript/Javascript scripts -* **map.json** : Map file +* **map.(json/tmj)** : Map file * **map.png** : Image displayed on README.md and on the map infos in-game If you want to use more than one map file, just add the new map file in the root folder, your tilesets in the assets folder and a new script if you need it in the src folder (it will be automaticaly optimized in production). diff --git a/package.json b/package.json index 6342ec1d90ca693e11a9ca93128c9777bb4594c9..6c9ea8c256c74d98405f96933842a11bdc6ac41d 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "workadventure-map-starter-kit", - "version": "3.1.3", + "version": "3.1.4", "license": "MIT", "scripts": { "dev": "vite", @@ -12,10 +12,10 @@ "@types/node": "^17.0.36", "typescript": "^4.5.4", "vite": "^2.9.13", - "wa-map-optimizer-vite": "^1.1.3" + "wa-map-optimizer-vite": "^1.1.5" }, "dependencies": { - "@workadventure/iframe-api-typings": "^1.12.1", + "@workadventure/iframe-api-typings": "^1.12.4", "@workadventure/scripting-api-extra": "^1.3.3" } }