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pew
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threadless
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threadless
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3
main
default
protected
looping
simd
4 results
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Created with Raphaël 2.2.0
9
Aug
6
Oct
5
14
Sep
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29
Jul
Merge branch 'evysgarden-main-patch-75519' into 'main'
main
main
fix link
added cmake exec
simd
simd
made rendering loop
looping
looping
some intrinsic stuff
updated intrinsics
moved controls up for less confusion
added wasm link
added credit to nigelgoh
fixed error
implemented opeator== and hash for naive vector
added some options to edge detection
updated README
added shot of scene with .obj
added new entries to cmakelists
updated main
added texture material (opaque)
made Opaque material inline only
added texture holders to scene
added texture holder
added missing hash and equality operator
modified triangle for vertex
added vertex and mesh implementations
added viking room
added tiny_obj_loader
added stb_image
remove useless world definition
update lines on desktop and frame on wasm
threadless
threadless
added getShouldClose in window
added loop in single-threaded
added raytrace demo to readme
added implementation without threads (WIP)
removed some constexpr
added virtual dtor to camera
updated main
added triangle hittable
added range setter in ray
empty lines
fixed range
removed useless HitCamera decl
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