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  • threadless
  • main default protected
  • looping
  • simd
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Created with Raphaël 2.2.09Aug6Oct514Sep127Aug654229JulMerge branch 'evysgarden-main-patch-75519' into 'main'mainmainfix linkadded cmake execsimdsimdmade rendering looploopingloopingsome intrinsic stuffupdated intrinsicsmoved controls up for less confusionadded wasm linkadded credit to nigelgohfixed errorimplemented opeator== and hash for naive vectoradded some options to edge detectionupdated READMEadded shot of scene with .objadded new entries to cmakelistsupdated mainadded texture material (opaque)made Opaque material inline onlyadded texture holders to sceneadded texture holderadded missing hash and equality operatormodified triangle for vertexadded vertex and mesh implementationsadded viking roomadded tiny_obj_loaderadded stb_imageremove useless world definitionupdate lines on desktop and frame on wasmthreadlessthreadlessadded getShouldClose in windowadded loop in single-threadedadded raytrace demo to readmeadded implementation without threads (WIP)removed some constexpradded virtual dtor to cameraupdated mainadded triangle hittableadded range setter in rayempty linesfixed rangeremoved useless HitCamera decl
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